Author: THomez#3628
The lands of Symõknã have long been shrouded in smoke. Rumours had it that the people who lived in this land were gone for good cause of the ash. They soon saw a thick grey wall around themselves and knew that the Symõknã were coming to conquer the square.
They are a smoke tribe and they have two special units, the Smoke Catapult and the Smotker, the super unit is the billower. They begin with the mining tech and smotker.
replaces | name | cost | health | attack | defence | range | movement | skills |
---|---|---|---|---|---|---|---|---|
None (unlocks with mining) | Smotker | 5 | 15 | 2 | 2 | 1 | 2 | Fortify, Smoke, Dash |
Catapult | Smoke Catapult | 8 | 10 | 0.5 | 0 | 3 | 1 | Ranged smoke |
Giant | Billower | N/A | 4 | 30 | 5 | 2 | 2 | Ranged Smoke, Dash |
Smoke
Ranged smoke
Thõ Hẽz Rã Ĩ ã Mãs H Ẽk Õõn Nã Lẽã Dẽn Ãy Pãv Lãũ
Smoke house
Mountain temple (modified)
Field, nothing: 15%
Field, furit: 10%
Field, crop: 15%
Forest, nothing: 10%
Forest, game: 5%
Moutain, nothing: 20%
Moutain, ore: 25%
(at least 1 mine in the starting territory)
The prism: Have three chimneys built into it on each side
Parts of the city:
Hunting
Mathematics
Mining
(There are no name changes for the techs)
Their music is a low minor music, with windish instruments. The ambience is the wind howling and occasionally a fire crackle.