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Morcher

Author: T Shadow#7569

The Morcher are a tribe that many years ago were visited by a creature that gave them much knowledge. They started a cult, worshiping that creature and discovering meditation by that practice. The creature came back and gave powers to the most dedicated cultists. In return the Morcher must conquer the square for the creature, forgetting its possible bad intentions.


They start with meditation.

Units

Water Priests

Apaerch (the creature from the lore) - replaces giants - can go on water and ocean tiles - has the power of the water-priest, but can destroy battleships too, for 15 stars

Monuments

Altar of peace - rock with runes
Emperor’s tomb - ruins of a palace
Park of fortune - ritualistic circle inside walls
Grand bazaar - some market tents
Tower of wisdom - tower with triangular base
Gate of power - wooden gate with runes
Eye of god - Apaerch statue

Terrain

Fruit - starfruit
Animal - quadrupedal monkey

High spawn rates for fruit and fish.

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