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Melgursh’k

Author: Nyrrv#4841

A massive creature made out of flesh, covering the tribe’s terrain. The tribespeople bear a psychic connection with it, and wish to strengthen it by stealing resources from its surroundings by way of the Maw and Tendon.


The Melgursh’k cannot upgrade any city other than capitals. All cities captured from enemies revert to level one as well, unless they are the capital of another empirel. The normal cities will not have a population bar. If a Melgursh’k city is captured by an opponent, all tribe-specific buildings like maws and tendons are destroyed in the process. Any roads that the Melgursh’k take possesion of are also destroyed.

Buildings

Gaping Maw

Tendon

Techs

Tendons replaces Roads

Trade

Units

name cost health attack defence range movement skills
Vorkali (quadrupedal, spider-like) 8 10 2 1 1 1 Paid
Leecher ? 15 2 2 1 ? Dash, Spawn Leech
Leech 1 3 3 ? 1 ? Leech

Skills

Paid

Spawn Leech

Leech

Spawn Rates

Increased farms.

Images

A Melgursh'k Warrior

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